Sorry this page is Japanese only.
Arcane spells
- Cantrips for Beginners
- Zap
fires a lightening bolt. The damage is (3+(lvl-1)/5)d3.
- Wizard Lock
fires a bolt which locks a door.
- Detect Invisibility
detects invisible monsters.
- Detect Monsters
detect visible monsters.
- Blink
teleport.(distance 10)
- Light Area
lights up nearby area(radius (lvl/10)+1) and the inside of a room
permanently. The damage is 2d(lvl/2)
- Trap & Door Destruction
fires a beam which destroy traps and doors.
- Cure Light Wounds
heals HP(2d8) and decreases cuts(10).
- Minor Arcana
- Detect Doors & Traps
detects traps, doors and stairs.
- Phlogiston
adds more turns of light to a lantern or torch.
- Detect Treasure
detects treasure.
- Detect Enchantment
detects magical items.
- Detect Objects
detects objects.
- Cure Poison
cures poison status.
- Resist Cold
gives resistance to cold for 20+d20 turns.
- Resist Fire
gives resistance to fire for 20+d20 turns.
- Major Arcana
- Resist Lightning
gives resistance to electricity for 20+d20 turns.
- Resist Acid
gives resistance to acid for 20+d20 turns.
- Cure Medium Wounds
heals HP(4d8) and reduces cuts to half. Then decreases cuts(50).
- Teleport
teleport.(distance lvl*5)
- Identify
identifies an item.
- Stone to Mud
fires a beam which turns one rock square to mud.
- Ray of Light
fires a weak light beam.
- Satisfy Hunger
makes you a full stomach.
- Manual of Mastery
- See Invisible
gives see invisible for 24+d24 turns.
- Conjure Elemental
summons an elemental.
- Teleport Level
teleport to up or down stairs.
- Teleport Away
attempts to teleport a monster away.
- Elemental Ball
fires a fire, cold, lightning or acid ball(radius 2).
The damage is 75+lvl.
- Detection
detects all monsters, traps, doors, stairs, treasures and items.
- Word of Recall
recall.
- Clairvoyance
enlightenment. and gives telepathy for 25+d30 turns.
Back to KMC page.